A series of four successive minor offenses qualify as a "serious" offense. Minor offenses (such as speeding in a vehicle or running a red light) will end up with the player being fined (-$1,000 in Freeride mode no monetary value in campaign mode), and serious offenses (such as physical assault, or visible display of a weapon) can lead to the player being arrested for the first offense, or a shootout with the police. When these laws are broken in view of the police, they will respond by booking the player with offenses that can be "minor" or "serious". The police department in Lost Heaven uphold the various laws that have been set. Side missions in this mode range from the trivial, such as carrying packages or killing gangsters, to the extreme and sometimes outlandish, like chasing an alien spaceship or driving an explosive-rigged truck at a certain speed. įinishing the main storyline unlocks the "Freeride Extreme" mode, which is essentially the same as Freeride, but with the added benefit of stunt jumps, side quests, and the lack of police patrols. Many exterior components (such as windows, tires, headlights, and bumpers) can be removed from most vehicles with physical means such as crash-driving, hitting with blunt weapons (fists, baseball bat) as well as firing weapons at them. More realism is added here compared to other games in the same genre, such as the ability to puncture the fuel tank, overheat the engine, and the ability to break transmission gears. While substantially more robust than their real counterparts, smaller and weaker vehicles stand less abuse before breaking down and finally exploding, than large armored vehicles. Mafia is noted for having comprehensive damage physics on nearly all vehicles, even going so far as to make use of real-time deformation, compared to vehicles in other games that used pre-made damage models. While other forms of transport are available, such as streetcars and the elevated rails of the Lost Heaven Railroad, they are only ridable and not drivable by the player. Police book players for minor offenses such as speeding or running a red light, and car accidents cause physical harm to the driving player. All of the vehicles are based on real-world cars from the era, albeit renamed and redesigned due to trademark issues. Cars are introduced periodically - in the beginning of the game, early 1920s models drive on the streets of the city, while models from the early 1930s begin appearing in later game stages. ĥ1 cars around the city can be driven in Mafia, plus nineteen bonus cars (five of which are racing models) unlockable after the main mode and the opening of a new game mode. Weather changes and day/night cycles are in use, though missions take place at a set time and the weather is fixed during the duration of the level. In addition to the city and countryside, detailed interiors like the city's airport, a museum, a church, a hotel, an abandoned prison, restaurants, and Don Salieri's bar are included. Mafia 's storyline gameplay consists of driving, mainly easy city cruises between different locations, as well as chases and races the rest of the game is based on third-person on-foot navigation and shooting - all inter-connected with cutscenes. The player controls Tommy Angelo from a third-person perspective, and can freely move around, using cars or public transport. A remake of the game, Mafia: Definitive Edition, also developed by Hangar 13, was released in September 2020. A sequel, Mafia II by 2K Czech, was released in August 2010, and a third game, Mafia III by Hangar 13, was released in October 2016. Mafia received critical acclaim for the Windows version, with critics praising the game for its complex narrative and realism, while the PlayStation 2 and Xbox versions both received mixed reviews. Set within the fictional city of Lost Heaven, Illinois, during the 1930s, the story follows the rise and fall of taxi driver-turned- mobster Tommy Angelo within the Salieri crime family. It is the first installment in the Mafia series. The game was released for Windows in August 2002, and later ported to the PlayStation 2 and Xbox in 2004. Mafia is a 2002 action-adventure game developed by Illusion Softworks and published by Gathering of Developers.
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